mercredi 9 avril 2025
vendredi 4 avril 2025
lundi 16 octobre 2023
Doppelganger Puzzles #2 : Aqre/Heyawake
mercredi 11 octobre 2023
Doppelganger Puzzles #1 : Aqre/Heyawake
Today we are featuring a concept of puzzles that require very thoughful crafting : Doppelgangers (Doppels for short). The concept is simple : A puzzle that can be solved with 2 or more rulesets. So here is a small Aqre/Heyawake doppel. More puzzle of this type will be featured, but it's quite hard to find rulesets that can work together. Yes, the Aqre looks awful, but there is only one crucial step at the start so it's rated quite low.
Heyawake (very easy)
Aqre (medium)
vendredi 21 juillet 2023
Aqre #2
This is the second batch of Aqre puzzles. I will opt for 2 difficulties only for this post : easy and hard (based on the scale from the first post). If you can't solve the harder ones, feel free to ask for any tips regarding how to proceed. The possibility of recording a video is here, but it would take time to setup because of my poor setup quality (I kid you not, clicking on an image on my pc will make the file explorer crash lol), but i'd like to make them to explain some of the puzzles I create (not starting a Youtube career, however).
Check the oldest post for the rules.
Since counting isn't very begginer-friendly, I made this additional puzzle (rated medium), which is heavily relying on "maximality" (counting white cells). If you can manage this test puzzle, you can proceed to the tougher ones for today's post.
Hard Aqre 1 (amogus)
Hard Aqre 2 (my favorite)
mercredi 12 juillet 2023
Aqre ⬛⬛⬛🟩🟩🟩
Today, I present to you Aqre, a simplist genre that is very fun to solve at all levels. Created by Eric Fox, it presents an incredible amount of richeness in reasoning, from counting to connectivity, with rules easy to understand. Here are the rules :
Shade some cells on the board.
1. Numbered regions must contain the indicated amount of shaded cells.
2. There may not be a horizontal or vertical run of 4 or more consecutive shaded or unshaded cells.
3. All shaded cells form a unique orthogonally contiguous (connected) area.
Rules taken from puzz.link -> Click here for a solved example.
There are 7 puzzles but I've decided to not make it a week series as the genre is popular; and the aim of these weeks is to bask in a new genre with new logic (or at least a lesser known one). As I've said, the logic is very rich here so I encourage to solve more on other blogs, puzsq, puzz.link etc. especially if the latter puzzles get too difficult for you (I am especially NOT expecting people to have fun on the last one...)
Aqre 1 (easy)
Aqre 2 (easy to medium)
Aqre 3 (medium)
The fourth one is an old creation of mine (May 2021). It was featured on LMde before being deleted due to having multiple solutions. I fixed it a while back so I should re-share it.
Aqre 4 (medium to hard)
From now one, counting is very important, you'll see others call it "maximality" or "minimality", and it can get pretty painful. Do only the first puzzle if you're not acquainted with it, and I recommend the second one as a more challenging counting exercice. The third one is pushing it a bit far, only do it if you're brave enough.
Aqre 5 (hard)
Aqre 6 (very hard)
Aqre 7 (very hard)
dimanche 9 juillet 2023
Shading Shake #1
Here is a dump of shading puzzles. There are 2 easier puzzles, and 3 you may find very hard (at least calls for heavy knowledge or being accustomed to the genre). The Nurikabe feels especially unfair but I can manage to solve it without too much trial and error (global vision will require to see how regions interact, though). The Heyawake may also leave you stuck at a certain point, and even starting it may be hard : I recommend checking out Teal's guide on solving Heyawakes.
Statue Park (pentominos) (easy to medium)
Tapa (easy to medium)
Aqre (medium to hard)
Heyawake (hard)
Nurikabe (warning : hard, may be unfair)
New here ?
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An idea from Bosuonparedo on the Krazydad discord led me to create this proof-of-concept puzzle. Here are the rules : Draw a loo...


















